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VR CUBE GAME DEMO

Created at the University of Maryland
2022

For this assignment, I had to create a "Treasure Hunt" style game where different colored objects were collected (both by walking into the object and by recasting) for different points using the VR capabilities of the Unity Engine.

This game demo was created for the class CMSC498F at the University of Maryland

Matt Yackulak served as the Programmer for this project

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